MoA MotionCapture
MoA WebsiteSupport
  • Overview
  • Getting Started
    • Interface
    • Step By Step
      • 1. Tracker Settings
        • VIVE UT
          • WiFi Version
            • (1) Check user environment
            • (2) Register VIVE License
            • (3) VIVE HMD Setting
            • (3) VIVE UT settings
          • Bluetooth Version
      • 2. Wearing a strap
        • 6 Tracker Type
        • 11 Tracker Type
        • VR A/B Type
        • VR C Type
      • 3. MoA Settings
        • (1) Activate License on MoA
        • (2) Start on MoA
  • Feature
    • Device Management
      • Device
      • Glove
        • Stretchsense
    • Network Streaming
      • Streaming
        • Unity
        • UnrealEngine
        • Warudo
        • VMC Protocol
      • Server
    • Motion File Management
      • Play Motion
    • Actor Management
      • Create
      • Actor List
      • Bind Tracker
      • Actor Retarget
  • Bottom Panel
    • Timecode
    • Record Motion
    • Frame Rate
  • Toolbar
    • Menu
    • Tools
  • Server
    • Client List
      • Connect Clients
    • Network
      • Streaming
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  1. Server
  2. Network

Streaming

Just like clients, servers can stream to multiple software. The method is the same as clients, so refer to the documentation 'here'.

PreviousNetwork

Last updated 2 days ago