# Update

{% embed url="<https://youtu.be/8rOO8RNCPrA?si=FRGCHTVoxDnZYIHx>" %}

<mark style="background-color:purple;">**Version 1.10.3b(Beta) - 2025. 12. 26.**</mark>

* Fixed an issue with the Preset function
* Fixed an issue with 'Show Target'

<mark style="background-color:purple;">**Version 1.10.2b(Beta) - 2025. 12. 15.**</mark>

* Improved waist movement
* Added Height Offset retarget feature
* Improved connection stability when connecting to SteamVR
* Fixed issue where trackers reappeared after renaming
* Fixed naming error when deleting Props
* Fixed waist snapping issue during Hand Match
* Added Streaming Motion Mirror Mode

<mark style="background-color:purple;">**Version 1.10.1b - 2025. 11. 10.**</mark>

* Retargeting Improvements and Bug Fixes

<mark style="background-color:purple;">**Version 1.10.0b - 2025. 10. 31.**</mark>

* Improved calibration
* Enhanced T-Pose visualization
* Improved StretchSense connection
* Improved Actor Retarget
* Unity Plugin enhancements
* Added Actor Model 2.0
* Added Warudo Plugin
* Added Animation Retarget feature
* Added Hand Match Retarget feature
* Added Bone Visualization feature

<mark style="background-color:purple;">**Version 1.9.1b - 2025. 10. 14.**</mark>

* Security update
* Renamed and improved Tracker Calibration UI
* New name: Tracker Calibration → Tracker Setup
* Enhanced usability of Tracker Setup
* Improved T-pose Assist

<mark style="background-color:purple;">**Version 1.9.0b - 2025. 10. 02.**</mark>

* Improved Calibration
* Improved 11-point tracker Calibration
* Added Tracker Calibration feature
* Added T-pose visualization
* Added Actor Info Preset
* Added support for Diver-X ContactGlove2
* Added tracker display feature
* Added waist and leg length adjustment

<mark style="background-color:purple;">**Version 1.8.2b - 2025. 08. 27.**</mark>

* Fixes an error related to Glove connection.

<mark style="background-color:purple;">**Version 1.8.1b - 2025. 08. 26.**</mark>

* Calibration Improvements
  * <mark style="color:red;">**\<Important>**</mark> <mark style="color:red;"></mark><mark style="color:red;">To ensure accurate calibration, the process is now restricted to the forward direction specified in the tracker map. Please face the direction indicated by the red arrow on the floor when performing calibration.</mark>
* Shoulder Retarget Feature Added
* Skeleton Dimension Feature Added
  * Retarget and Skeleton Dimension can only be adjusted once calibration is complete. All values are reset when calibration is released.
* Trigger Feature Added
  * Supports Receive / Send Trigger with compatible software.
* Multi-Streaming Support Added
  * Streaming data can now be sent simultaneously to multiple platforms, including Unity, Unreal, and Warudo.
* Record File Right-Click Context Menu Added
* Prop Feature Added
  * Currently supported only for streaming to Unity and MoA Server.\
    To stream Props to Unity, “Unity Plugin 1.4 (Beta)” or later is required.
* LTC View Added (configurable in the Device settings menu)
  * LTC Recording will be supported in a future update.
* BVH Data Recording Adjustments
  * Coordinate system updated to Y-up with scale correction.\
    For playback of existing files, a Z-up setting is required (selectable via dropdown menu).
* The currently active license is now shown in the Title Bar.
* When recording, the window border turns red for better visibility. (Supported on Windows 11 and above)
* Unity plugin updated to version 1.4(Beta)

<mark style="background-color:purple;">**Version 1.7.3 - 2025. 07. 31.**</mark>

* Improved Calibration
* Enhanced shoulder movement algorithm
* Added shoulder retargeting feature
* Improved FBX export functionality
* Added Trial License support
  * [Activate Trial License – MoA Documentation](https://docs.moamocap.com/getting-started/step-by-step/3.-moa-settings/1-activate-license-on-moa/activate-trial-license)
* Optimized UI and improved visual clarity
* Added recording duration display feature

<mark style="background-color:purple;">**Version 1.7.0 - 2025. 07. 03.**</mark>

* Release of MoA Server, Integration with ARENA version
* Added FBX export (60fps)
* Added Light theme sync with windows (beta)
* Improved license management
* Added support for VR Type-C devices
* Added multi-user support for StretchSense gloves
* Improved Calibration
* Improved UI
* Improved timer: displays current program frame when idle
* Improved handling when tracker loses position (now fixed at last known location)
* Improved Unity plugin (compatible with version 1.3 and above)
* Overall program optimization
* Fixed recording bugs

<mark style="background-color:purple;">**Version 1.6.1 - 2025. 06. 02.**</mark>

* Windows 11 compatibility improvement (UI)

<mark style="background-color:purple;">**Version 1.6.0 - 2025. 05. 28.**</mark>

* Release of ARENA version
* Improved arm length calculation algorithm
* Improved Calibration algorithm
* Improved arm length retargeting
* Improved foot size retargeting
* Improved window position when launching the program
* UI improvements
* Streaming bug fix
* Resolution bug fix
* Animation playback bug fix

<mark style="background-color:purple;">**Version 1.5.0 - 2025. 05. 16.**</mark>

* Follow character camera available
* Grid on/off function available
* Repeat playback selection available
* Data export available
* Icon added when connecting devices
* Coordinate system introduced
* Timecode/timeline initialization after data playback available
* Recording data format changed to project data
* Calibration system improved
* User body ratio reflection improved
* N pose changed to T pose
* UI panel modified
* Window panels can be arranged
* Design changed for each device
* Color applied to distinguish trackers

<mark style="background-color:purple;">**Version 1.0.8 - 2025. 03. 27.**</mark>

* Fixed a bug that occurred during animation play
* UI improvements.

<mark style="background-color:purple;">**Version 1.0.7 - 2025. 03. 11.**</mark>

* Fixed bugs related to Unreal Engine 5.2 support, Warudo support, and VMC support
* Fixed calibration-related issues
* Fixed UI-related bugs


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.moamocap.com/update.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
